The Wisp (unofficial name) is an enemy featured in Classic Mode and Classic II: Dominique's Curse, two sub-games in Bloodstained: Ritual of the Night.
Description[]
The Wisp is an orange variant of a Ghost, and likewise, it behaves similarly by slowly floating toward the protagonist. Upon death, it falls to the ground and bursts into a fiery pillar.
They first appear as part of an attack used by the final boss Dominique in Classic Mode, where she creates fiery pillars on both sides of Miriam. These pillars are topped by Wisps that float toward the heroine after the flames below them dissipate. In Classic II: Dominique's Curse, Wisps first appear as demons that the Master Carpenter can summon during his fight, and later appear as normal enemies.
Locations[]
Classic Mode[]
Classic II: Dominique's Curse[]
- Stygian Marsh (spawned by Master Carpenter)
- Lethe Cavern (Dead Moon)
- River of Woe (Dead Moon)
- Phlegethon (Dead Moon)
- Furnace of Dis
- Pandemonium
Notes[]
- This enemy doesn't have an entry in the "Demons" section of the "Archives" menu. As such, it neither has an identifying number in the bestiary nor an in-game description.
Trivia[]
- Dominique's spell where she summons these enemies is similar to one of Dracula's attacks in Super Castlevania IV.