| “ | A fiend that lurks in walls. | „ |
| ~ Description from Ritual of the Night |
Tracer is an enemy in Bloodstained: Ritual of the Night.
Description[]
An advanced version of Seeker, now being a giant red eye engulfed in equally red fumes. It shares most of its moveset with its less powerful counterpart, meaning that it mainly moves along the floor, walls and ceiling of the room it appears in, and will also either drop or launch itself up if it detects the player below or above it, respectively. When a Tracer approaches the player, it will adopt the form of a charging beast-like head with its mouth open. It is also notably resilient and it usually takes at least a couple of hits to defeat it. Tracers are only found in the Glacial Tomb, the final area of the game, and only in a couple of rooms.
It drops the Fiend Eye, a Material which –among other uses– is used to fully enhance the Augment INT Passive Shard, turning it into a Skill Shard which permanently grants a boost to INT.
See also[]
External links[]
- Bloodstained: Ritual of the Night — Bestiary at GameFAQs