Bloodstained Wiki
Stone - Ritual of the Night - 01

Stone, also referred to as Petrify or Petrification, is an elemental damage type featured in Bloodstained: Ritual of the Night.

Description[]

After being hit by a Stone-based attack, the player will turn into a "petrified" state and thus be unable to move for a short period of time. The main danger of being put in this state isn't being damaged by the attack itself but to remain paralyzed while other enemies can still continue damaging them. An even more dangerous situation happens if the player is petrified over a spike-filled area, which will result in taking heavy damage at a constant rate. Taking damage from enemies won't end the petrification status; the player will need to rapidly move the directional pad or wiggle the joystick in various directions and repeatedly press the buttons in order to break through the stone and be able to move again.

The Stone element only plays a gameplay role in Ritual of the Night, which implements role-playing elements. Gargoyles can petrify the player with their glare. Haagentis can breathe a long petrifying cloud forward. Maledictions have a high chance to petrify the player on contact; these enemies can be found in certain rooms of the upper areas of both the Dian Cécht Cathedral and the Livre Ex Machina, especially in rooms that require precise platforming or that have dangerous environmental hazards, greatly adding to the threat they already pose. In Classic Mode, the Giant Dullahammer Head can fire a purple laser beam that petrifies the player if it hits.

The player can petrify minor enemies with the following methods, if the target does not have 100 Stone resistance:

When the effect occurs, the target enemy turns into a stone statue which becomes sand upon touching, meaning that it has been defeated instantly.

Treatments[]

  • The most basic method to exit the Stone status is to either move the directional pad or wiggle the joystick in various directions and rapidly tap the buttons to break from this state.
  • Consuming a Stonethaw will instantly remove the Stone status. These are usually dropped by the very same enemies that inflict this status in the first place.
  • The Resist Petrification Passive Shard reduces the probability of being petrified after sustaining a Stone inducing attack. At a higher Rank, the higher the chance of nullifying the Stone attack. At a higher Grade (i.e., number of shards collected), the higher the chance of not being petrified.
    • If this shard is enhanced to Rank 9 and becomes a Skill Shard, the player will have a permanent +10 bonus to their resist Stone stat (as long as the shard is enabled).
  • Bloodless is immune to petrification both as a boss and as a playable character.