| “ | A ring that increases attack power in proportion to the number of enemies you have slain. | „ |
The Silver Power Ring is an Accessory in Bloodstained: Ritual of the Night.
Description[]
When wearing the Silver Power Ring the player's ATK stat will increase according to the number of enemies they have defeated throughout the game (Enemy Kills can be consulted in the Main Menu). This is one of the best Accessories in the game, as if the player spends enough time to build up its power by defeating a large number of enemies, their physical damage output will greatly increase.
While initially wearing other accessories to increase damage will be the better option, the Silver Power Ring will likely eventually become stronger than most (if not all) of them. For example, while the Traverser's Ring is a better option to wear at the beginning, as it is likely the player will uncover more of the map's areas sooner, once they have reached 100% map completion the ring won't be able to become stronger anymore, while in turn they can keep defeating enemies until the Silver Power Ring becomes even more powerful than it. Nonetheless, this ring caps at 10,000 Enemy Kills.
A trick to quickly make the Silver Power Ring to increase its power is to find an area where weak enemies infinitely spawn (like the deck of the Galleon Minerva, where Seamas spawn infinitely) and just keep killing them until the ring becomes stronger.
Availability[]
- Arvantville: Rewarded by Abigail for completing her "In Memory of Rachel" quest by bringing her a Ribbon.
- Underground Sorcery Lab: From Bathin's boss room, head left into the large room with Sidhes and a Puppy; the green chest containing the Silver Power Ring is inside a small alcove on the upper-left corner of this room, past a wall with a narrow passageway that is just behind a Bomber Morte. Use the newly acquired Reflector Ray to pass through this tiny gap to reach the chest.
Notes[]
- These rings are stackable, meaning that wearing two of them will further increase the player's offensive potential.
- Caps at 10,000 Enemy Kills.