| “ | A pelagic multiped that occasionally leaves the sea to torment the land. | „ |
| ~ Description from Ritual of the Night |
Seama is an enemy in the Bloodstained series.
Description[]
The Seama is a slimy tentacled creature that resembles an octopus, with a main tentacle making for its body and smaller ones that make for the arms. One of its most distinctive features is that it has a large, human-like mouth that runs along its head, with equally human-like teeth, but other than that, the rest of the head doesn't have any other particular features like eyes, nose or ears.
This creature paces slowly around and attacks by either spewing a bouncing ball of water via its trademark Cerulean Splash ability, or by performing a long jump forward, using its main tentacle in a stabbing manner to try to land on the player.
A Seama is the very first enemy encountered in the game, appearing during the introductory dialogue between Miriam and Johannes, where the former has to defeat it, obtaining the Cerulean Splash in a scripted event as the very first Shard Miriam absorbs in the game (not counting other Shards she already starts with that were added in later updates to the game).
At one point while exploring the Galleon Minerva, Vepar can be seen breaking a hole on the ship's hull and spewing three energy balls inside from the head on its belly which then transform into three Seamas, hinting these creatures to be her progeny. Likewise, Vepar can periodically spawn a couple of Seamas in the same manner to aid her during her boss battle.
A later enemy, the Deeseama, is an advanced version of the Seama, although it is exclusively encountered in underwater areas.
Locations[]
Ritual of the Night[]
Curse of the Moon[]
Curse of the Moon 2[]
Gallery[]
Sprites and models[]
Artworks[]
Trivia[]
- Seama is very similar in appearance to the Wo-Class enemy from the Kantai Collection series. This may be deliberate as Wo-Class is the spirit of a sunken ship and Seama appears in sunken ships in both the demo and Curse of the Moon.
- A Seama is the first enemy encountered in Bloodstained: Ritual of the Night; it attacks in the first room during the tutorial with Johannes. Upon killing it, it will yield the first Shard in the game.
- This scene emulates similar introductory scenes in the Castlevania series, such as those in Aria of Sorrow, Dawn of Sorrow and Order of Ecclesia, where enemies suddenly interrupt during the tutorial and have a guaranteed drop of their abilities upon killing them.
See also[]
External links[]
- Bloodstained: Ritual of the Night — Bestiary at GameFAQs


