Kingdom Two Crowns is a 2018 strategy video game developed by Thomas van den Berg and Coatsink and published by Raw Fury. It is the third entry in the Kingdom series. Players control a mounted monarch as they attempt to defend their kingdom from a race of monsters called the Greed. The monarch can recruit villagers to perform certain jobs while building defenses such as towers and walls to fend off waves of Greed attacking the kingdom at night. Kingdom Two Crowns features single-player and cooperative multiplayer modes, with cooperative play enabling two monarchs to join via a split screen.
Kingdom Two Crowns was released for Windows, macOS, PlayStation 4, Nintendo Switch, and Xbox One on December 11, 2018, and for iOS and Android on April 28, 2020. It received positive reviews, gaining praise for its strategic gameplay, artwork, and cooperative play, although its slow pace was criticized. The game attracted over 300,000 players within six months of launch, and was supported by Raw Fury with several updates and downloadable content.
On April 28, 2020, the Kingdom: Dead Lands setting was added to the game, which included a crossover with the 2019 "metroidvania" game Bloodstained: Ritual of the Night, allowing players to switch between four Bloodstained-themed monarchs possessing their own unique abilities: Miriam, Zangetsu, Gebel, and Alfred. The setting was conceived after the developers met Bloodstained publisher 505 Games at an indie game convention, and were inspired to create a campaign similar in design to a Halloween event that occurred annually in Kingdom: New Lands.
Gameplay[]
Kingdom Two Crowns is a 2D strategy and resource management game presented from a side-scrolling perspective. Players control a mounted monarch who must build their kingdom and defend it from the Greed, a race of monsters. Gameplay takes place across a day–night cycle, the monarch exploring and building during the day and fighting the Greed at night. Expansion is facilitated by spending gold coins, which the monarch collects and stores inside a bag. Camps where the monarch can spend coins to hire new subjects are located outside the kingdom. Once recruited, villagers remain idle until the monarch buys equipment for them, leading them to perform a specific job. Typical hires include builders who clear land and construct defenses, farmers who grow crops for gold, and archers who hunt animals for coins and attack enemies.
The kingdom is located in the center of the procedurally generated level, and at night, the Greed attack it from the left and right. Monarchs have no means of self-defense, but can spend coins to build walls, construct towers, and hire archers to hold off the increasing waves of enemies. If the villagers are not protected by walls, the Greed can steal their coins and equipment, and they must be recruited again. Furthermore, the Greed can take coins from the monarch, and if the player has no remaining coins, the Greed can steal the monarch's crown, causing a game over. Unlike previous Kingdom games, the kingdom is not destroyed if the crown is lost. Instead, the player continues as a new monarch called the "heir", who inherits a partially destroyed version of the player's previous realm.
As the monarch explores, they can encounter portals that spawn Greed and treasure chests containing coins or gems. The player uses gems to purchase upgrades for the kingdom, such as mounts that the monarch can ride on, hermits who can be hired to make new buildings, or statues that provide benefits for subjects. Each level has a shipwreck that the monarch can repair, allowing for passage between five island levels. As the monarch expands their kingdom across the islands, they can discover and unlock new technologies that allow for the construction of better defenses and buildings. Eventually, the technological improvements allow the monarch to create a bomb to destroy the source of the Greed, a portal located at the far end of each level. The monarch must assemble an army to attack and destroy the portal; their goal is the extermination of the Greed on all five islands.
Kingdom Two Crowns can be played in single-player mode, or through cooperative multiplayer (co-op), in which two monarchs can join via a split screen. In co-op, both players act independently, and can share their coins by throwing them at each other. If one player loses their monarch's crown, they lose the ability to build, but can continue collecting coins for the other player. The game only ends if both players lose their crowns.
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This page uses content from the English Wikipedia. The original content was at Kingdom Two Crowns. The list of authors can be seen in the page history. As with the Bloodstained Wiki, the content of Wikipedia is available under the Creative Commons License. |