| “ | A magical manifestation of darkness birthed by wicked means. | „ |
| ~ Description from Ritual of the Night |
The Dark Elemental is an enemy in Bloodstained: Ritual of the Night.
Description[]
The Dark Elemental is the third of the five "Elemental" enemies in the game. A strange gem-like figure with smaller crystals spinning around it. It floats around the room and eventually stops in order to shoot a ball of darkness at the player.
Like all the other Elementals, it flies a certain distance –either long or short– strictly in a straight line and then makes a brief stop to either fly to another location or perform an attack. Every time it stops, it has a chance to target the player for its next flight; it does this by actually targeting the direction the player is currently heading toward, which is the reason of its high success rate.
Also, like all the other Elementals, it drops the Passive Shard that gives resistance against its own element, in this case Resist Darkness. And likewise, it drops precisely the item that is used to enhance it, in this case the Dark Matter, although at a very low rate (1.00%).
Dark Elementals are first encountered in the Secret Sorcery Lab. They are an easy source of Diamonds (4.00%) and they often spawn near room entrances, which makes them easy to farm, especially the one that spawns just outside this area's Warp Room.
Trivia[]
- Like all the other Elementals, the Dark Elemental's element is related to the area it is mainly encountered in, in this case the Secret Sorcery Lab, a place that can be associated with the performance of black magic experiments.
See also[]
External links[]
- Bloodstained: Ritual of the Night — Bestiary at GameFAQs