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A demon with the ability to reflect like light.
~ Description from Ritual of the Night

Bathin is a recurring boss featured in both Bloodstained: Ritual of the Night and Bloodstained: Curse of the Moon. He is a demon capable of exceeding the speed of light.

He was voiced by Ben Diskin in the English version of Ritual of the Night and by Yu Moriyama in the Japanese version.

Appearances[]

Ritual of the Night[]

Bathin is a bizarre looking demon who appears to be an amalgamation of diverse creatures. He has a skeletal head wearing what appears to be an elaborated purple visor-like eyewear that covers his glowing eyes and which is stylized in the shape of wavy horns; he also has a dark unicorn head protruding from his left pectoral; and he has a tail that is actually a living snake. A light green glowing substance can be seen running all through his body, which possibly is some sort of blood that fuels his superhuman powers. Due to all these traits, as well as because he is encountered in a laboratory, it can be speculated he was artificially made, if at least partially.

Bathin is the boss of the Underground Sorcery Lab. His encounter takes place about midway through the level, in a large room where he uses a series of reflective panels to bounce off using his paranormal powers. He is extremely fast and most of his attacks also follow this trait.

Attacks
  • Briefly produces a multicolored energy ball in his hand and then launches himself all across the room in a horizontal rush, producing a tornado as he travels and damaging the player if they are in the way.
  • Tosses several energy bombs that scatter along the floor which erupt in tall columns of energy flames after a few seconds.
  • Makes a temporary stop and shoots a long laser beam from his snake tail. The ray is initially shot in a downward angle and then traces an upward movement.
  • Makes a temporary stop and uses the Reflector Ray, first tracing an intricate pattern of angled lines across the entire room and then launching himself as a ball of light across the beams at extreme speed, hitting anything that crosses his path.
  • Protrudes a plethora of spikes from his body if the player remains close to him for too long.

From all these attacks, perhaps the most dangerous is the rush, as even if he telegraphs it by first producing a ball of energy from his hand, it gives the player very little time to react (about half a second). Furthermore, he can perform this attack at any time and anywhere, even if he has just finished another attack or if he is close to an edge of the room and has the player cornered. As such, it's recommended to keep an eye for this attack at all times and prioritize evading it over everything else.

Another thing to look for during this encounter is that he sometimes can combine pairs of these attacks at the same time. For example, he can trap the player between the columns of flames under a low ceiling and then perform the rush or his snake tail beam attack, leaving the player no place where to move.

When he performs his tail attack, if the player is quick enough (and if there's space to do so), they may be able to jump over him and attack him from behind, scoring some free hits for the duration of the attack. However, the player should also be quick to move away from him after the attack ends, as if they remain close to him for too long, he'll likely perform his protruding spikes attack.

His Reflector Ray attack can either be easy or very hard to avoid, depending on the pattern of lines he traces. More so, because the player will have very little time to try to find a safe spot between all the lines before Bathin launches himself through them. The Directed Shield can completely block this attack.

Like most of the other bosses, if Bathin is defeated without taking any damage, an extra, purely honorary Boss Medal (the Bathin Medal) will be rewarded.

Bathin is later playable in Boss Revenge Mode along with Andrealphus, Gremory, and Bloodless. There, they confront Zangetsu, Dominique Baldwin, and Miriam to exact vengeance on their defeat in the main game.

Classic II: Dominique's Curse[]

Bathin is the boss of the Infernal Fortress, being one of the Four Dukes of Hell that rules Limbo alongside the Dark Lord Bael, and that Dominique Baldwin must defeat in order to escape the hellish dimension, the other three being Valefar, Focalor, and Gremory.

Bathin's behavioral pattern consists of him walking toward Dominique on the floor, then using the Reflector Ray to move to a platform near the ceiling. From there, he fires three sets of three energy bolts at her, after which he uses the Reflector Ray to return to the floor and walk toward Dominique again.

When on the floor, Bathin is best attacked using ranged weapons such as Daggers, as he does not use any projectile weapons in that phase and his Reflector Ray is easy to avoid. The Shield can block his first two sets of energy bolts when he is on an upper platform.

After defeating him, Dominique gains the Accelerator skill, which acts as a dash attack that temporarily makes the enemy more vulnerable to the next normal attack strike.

Curse of the Moon[]

Holding watch over the mechanical library, Bathin has no interest in humans nor their written works.
Bathin has only a wry grin for their foolishness.
Capable of exceeding the speed of light and using its own body to attack, Bathin desires only to fight any challengers to its domain.
Bathin's desperate "Grand Cross" attack can accelerate too much, causing it to collide with its future self.

—Official description[1]

Bathin keeps watch over the castle's mechanical library – Defiler of Taboos – and is encountered when the party reaches the end of the stage. He descends from the ceiling while holding an open book but closes and discards it before initiating the battle, in which he uses extreme speed and electricity to attack anyone who has not gotten out of the way on time. In order to avoid him and his electricity, the player must stand on bookshelves which periodically become useful platforms, while also avoiding bookshelf platforms that he may target in his ramming attacks. Bathin's desperation attack, Grand Cross, ultimately kills him by causing him to accelerate to the point where he collides with his future self.

Locations[]

Ritual of the Night[]

Curse of the Moon[]

Gallery[]

Screenshots[]

Sprites[]

Artworks[]

Other[]

Trivia[]

  • One of the proposed concepts for Robert's design was Bathin's human form.[2]

References[]

External links[]

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